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About

 

My name is Lukasz Pazera. I was born in 1978 in Krakow, Poland. I consider myself a visual artist and programmer. I graduated from Academy of Fine Arts in Krakow, Poland back in 2004.

I love both art and technology and as a result of that I'm interested in wide range of mediums. These include traditional drawing and painting, digital painting, animation as well as design and development of software tools for digital artists.

Throughout my professional career  I worked with animation/post production studios such as Passion Pictures, Not To Scale, Nexus Productions, Axis Animation and Platige Image. In the field of software development I worked for Foundry, one of leading companies developing tools for VFX and design industries.

Currently, I work on a PhD thesis on interactive animation ("Dogs of Zone" project) at the Intermedia Department of Academy of Fine Arts in Cracow, Poland.

I am also developer of Auto Character Setup, a set of rigging and animation tools for Foundry MODO.

I live with my wife and two sons in Bialystok, Poland.